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Text File
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1995-10-22
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10KB
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237 lines
----------------------------------------------------------------------------
main Hybris
----------------------------------------------------------------------------
H H Y Y BBBB RRRR I SSS
H H Y Y B B R R I S
HHHHH Y BBBB RRRR I SSS
H H Y B B R R I S
H H Y BBBB R R I SSS
------------------------------------------------------
© Copyright Arnold Schommer,
all rights reserved
V1.7 - 21/10/95
------------------------------------------------------
Contents:
'' What is Hybris ?
'' What is Tetris ?
'' What are the differences between Hybris and Tetris ?
'' Files / installing
'' How to control Hybris (outside the game)
'' How to play Hybris
'' System requirements / technical information
'' Copyright, Warranty
'' Miscellaneous
----------------------------------------------------------------------------
intro "What is Hybris ?"
----------------------------------------------------------------------------
Hybris is another 'Tetris'-'clone' to be played on the Workbench-
Screen.
By the way: It's Freeware.
----------------------------------------------------------------------------
tetris "What is Tetris ?"
----------------------------------------------------------------------------
Tetris is a meanwhile pretty old thinking-game. You play in a
rectangular playfield divided into small squares. The player gets
tiles composed of four squares in contact which are dropping
slowly, but can't be stopped. When a tile hits the borders of the
playfield or previous dropped tiles, it is laid down, i.e. it is
fastened in the playfield, and the player gets another tile. The
game ends, when you can't get a new tile for it would overlay
tiles laid down before. If you manage to fill one row completely,
all its squares vanish and the sqaures atop drop one position.
This way the player gets new space. The player may control the
dropping tile by shifting it to the left or right and he can drop
it faster (in order to avoid boredom) or rotating it clockwise.
Objective of the game: First, to play as long as you can. Advanced
players may create their own tasks, i.e. first drop some tiles
without watching them and then cleaning up the mess.
----------------------------------------------------------------------------
hybris "What are the differences between Hybris and Tetris ?"
----------------------------------------------------------------------------
- There is a two-player-mode with both players in the same
playfield.
- You man have a break.
- The player(s) can set the size of the playfield in a wide range.
- The player himself/herself controls, how fast or slow the tiles
shall drop.
- There are not only tiles of four squares, but also from one to
six squares.
- The player can control, how often tiles of different sizes shall
occur.
- The player can mirror the tile horizontally. (But not both
players of a two-player-game. I simply found no reasonable
joystick-command for this.)
----------------------------------------------------------------------------
files "Files / installing"
----------------------------------------------------------------------------
The package consists of the following files (icons not listed):
- Hybris: the program itself
- Catalogs/*/Hybris.catalog:
Translations of the programs texts (for now only 'deutsch')
- Docs/*/Hybris.guide, Docs/*/Hybris.doc:
The dokumentation each in Hypertext-format and "raw".
For now only english and german
- Hybris.cd:
A cd-file for CatComp (for creating 'further translations')
- tracker.library:
A shared-library which is required by Hybris.
It is not necessary to install 'Hybris'. Who likes, may move the
Catalog(s) to 'LOCALE:' and the library to 'LIBS:'.
The 'Docs'-subdirectory must stay where it is, but you may delete
all icons and the guide-/doc-files you do not (want to) use.
The cd-file may be deleted, if you don't want to create your own
translation.
Concerning the help-function see 'technical information'.
----------------------------------------------------------------------------
usage_1 "How to control Hybris (outside the game)"
----------------------------------------------------------------------------
- The gadgets are to be used as usual.
The gadgets '1s' to '6s' control the frequency of the tiles of
1 to 6 squares. 0 means the certain group is not used at all.
The frequency refers to the whole group. If for example all
groups are chosen equally, the 4s-squares will occur much more
seldom than single squares.
To whom this is to obscure: just try. After all, the tiles are
chosen by the (pseudo-) random-generator.
- The cursor-keys alone control the size of the playfield:
- <up>: decrease the number of rows by one.
- <down>: increase the number of rows by one.
- <left>: decrease the number of columns by one.
- <right>: increase the number of columns by one.
- The cursor-keys with <SHIFT> control the falldelay:
- <up>/<right>: increase the falldelay by one.
- <down>/<left>: decrease the falldelay by one.
- The function-keys control the frequency-gadgets as follows:
- <F1> is related to the '1s'-gadget and so on.
- The function-key alone increases the frequency by one.
- <SHIFT> with the function-key decreases the frequency by one.
- <CTRL> with the function-key sets the frequency to zero.
- <ALT> with the function-key sets the frequency to one.
- The game is started with fire on the joystick or the <S>-key.
- Using the <ESC>-key you may leave the program after a security-
request.
- <#> toggles between one- and two-player-mode.
- <V> toggles the preview of the next tile(s) on or off.
- <HELP> gets you a help-file in your current language or, if this
is not available, in english.
If this fails: see 'technical information'.
All the control-values are read from the environment-variable
"Hybris.setup" during the program start and are written there at
the end of the program.
----------------------------------------------------------------------------
usage_2 "How to play Hybris"
----------------------------------------------------------------------------
In the two-player-mode player 1 (blue tiles) plays via joystick
(in port 1) and player 2 (grey tiles) plays via keyboard. In the
one-player-mode the player may use the joystick as well as the
keyboard. (Suggestion for advanced players: play the two-player-
mode alone) Commands:
- joystick left, <4>, <cursor left>:
Shifts the tile one square left (if possible).
- joystick right, <6>, <cursor right>:
Shifts the tile one square right (if possible).
- joystick down, <2>, <cursor down>:
The tile is dropped fast. In the two-player-mode it may happen,
that the tile is hold by the tile of the other player. In this
case you can control it again.
- joystick fire, <5>, <return>, <space>, <enter>:
Turns the tile a quarter clockwise. If that is impossible, the
tile is turned again - if necessary, up to four times.
- joystick up, <8>, <cursor up>:
Pause. May be finished by pressing a key, using the joystick,
the mouse-buttons or clicking the close-gadget.
- <M>:
The tile gets mirrored vertically.
- <ESC>:
After security-request: stops the game.
- Gadgets, function-keys, <Help>: see 'control'.
(as far as freed)
----------------------------------------------------------------------------
tech "System requirements / technical information"
----------------------------------------------------------------------------
Hybris runs only under kickstart 2.0 (and above ?) for using the
gadtools.library extensive.
The help-function requires one of the programs 'Multiview',
'AmigaGuide' or 'More', either in 'Utilities:' or somewhere, where
it is found automatically.
The program was written on a 2000B with A2630 (4MB). It was
(superficially) tested with the 68000 and is concerned to work,
too.
As far as i guess, the program should work on any Amiga with
Kickstart 2.0 (or above). I don't know much about Kickstart 3.0
since i don't have it, but i see no reason for problems.
Hybris needs about 110KB on Disk and about 90KB ordinary and 75KB
graphics memory to work completely.
----------------------------------------------------------------------------
legal "Copyright, Warranty"
----------------------------------------------------------------------------
Hybris is Freeware. It may be distributed and given away in any
number. Exception: It is prohibited to distribute Hybris (also
together with other data), if the costs exceed 3$ (postage not
included). (On CDs: max. 13$)
Im sorry, but i can't guarantee that my program causes no harm to
the computer, existing data or the user (better: player). I can
only promise that i have not intended to creat a trojan horse.
----------------------------------------------------------------------------
misc Miscellaneous
----------------------------------------------------------------------------
I am thankful for
- Bug-reports. Please, with exact description
a) on what kind of Amig and width which extensions the bug
occured
b) how to produce the bug
c) how the bug shows
I will try to fix the problem, but if it does not happen on my
2000B with (or without) A2630, i'm rarely able to do anything.
- a GUARANTEED complete listing of all corresponding 7s-tiles to
be able to include them into the game.
- Translations of the programs texts (therefore the .cd-file)
This program was written by
Arnold Schommer
Erikaweg 16
40670 Meerbusch-Strümp
FEDERAL REPUBLIC OF GERMANY
(Sorry, i don't have an email-adress)
Many thanks to
- (unknown) for the basic idea of Tetris
- Matt Dillon for DICE